Life is Strange: True Colors

This is another game in the Life is Strange series, where you play as a person gifted with special powers. This time around you can sense peoples feelings and discover their inner thoughts. The gameplay is focused on walking around looking at things and talking to people, and the main mechanics lies in making the right dialogue choices, which will affect the outcome of the game. 

The vistas in this game are breathtaking.

It helps that the game is beautiful to look at (like a postcard) and the music and atmosphere is really good. The game have these kind of pause moments where you sit on a bench and enjoy the scenery. The strange thing about this gameplay mechanic of doing nothing, actually works.

The main character Alex is really well made. Her backstory, body language and dialogue is all very believable. The way her emotions shines through her facial expressions is the best I’ve seen so far.

Alex Chen, the protagonist, is a well developed and likeable character.

However the rest of the cast is very shallow. They can all be summed up with their stereotypes “the artist girlfriend”, “the perfect son”, “the abusive partner” and so on. Sadly the story is also very shallow (like a postcard). It feels more like a Telltale game than a Life is Strange. 

After the credits roll it makes perfect sense to me. This game was not made by Dontnod like the first Life is Strange. Instead it’s made by a studio called Deck Nine that I’ve never heard of before. In that light this game feels like it tries to mimic and live up to the original but the studio doesn’t have the talent to make an original game. All the game’s mechanics become “what would Dontnod do” instead of building its own thing. That’s a shame. 

I did enjoy this game, but it didn’t live up to my expectations. I rate this game as OKAY.

Rating: 2 out of 5.

Leave a comment